5th Grade

WEEK 1

WELCOME BACK!

Slide show of expectations

Seating directions

Signing in

Daily Apps

       The In is Typing.com

       Classcraft.com introduction

        Signing on to your Google account

   Your out is your Leadership Website

 WEEK 2

Join Google Classroom

All Things Google

​Intro to Classcraft.com

​Leadership Website                  Example Website

Create your profile avatar.  Save your avatar to your computer as a download.  Open your Google settings and upload your new profile picture.​​

​Design Your house in Floorplanner.com

WEEK 3

Daily Applications

Create your dream house by using CAD tools in Floorplanner.com

Students update their Google Website for their out. 



Week 4

In: www.typing.com 4 minutes

Students will continue designing their dream house in a CAD program and include landscape elements to their project. 

Out: Leadership Website updates

Week 5

In: www.typing.com 4 minutes

Use Tynker.com Workshop with guided tutorials, training videos and then build a simple game.

Out: Leadership Website updates

Week 6

In: www.typing.com 4 minutes

Use Tynker.com Workshop with guided tutorials, training videos and then build a simple game.

Students must finish 3 sections: Intro to Tynker, Animated Card Creator, and Candy Quest by using blockly code and sequencing.   

Out: Leadership Website updates

Week 7

In: www.typing.com 4 minutes

Use Tynker.com Workshop with guided tutorials, training videos and then build a simple game.

Students must finish 2 sections: Dragon Dash and Create a Comic by using blockly code and sequencing.   

Out: Leadership Website updates

Week 8

In: www.typing.com 4 minutes

Lesson 6 : Pattern Maker

Programming 100    In puzzle modules 1-6, students will navigate a spaceship Actor on a gridded plane while solving drawing puzzles that include shapes, fractals, and a mountain range. Students will need to use the grid to determine how far to move the Actor and apply knowledge of angles to determine what angle to turn the Actor. Additionally, students explore creative concepts by coding their own designs in modules 7-8.

Out: Leadership Website updates

Week 9

In: www.typing.com 4 minutes

Lesson 6 : Pattern Maker

Programming 300   

A starter course that introduces beginner students in middle school to programming concepts using Tynker

In this course, students get started with visual block coding, then move on to solving text-based coding problems in JavaScript and Python. Each lesson is designed for a class period of 45-60 minutes. Students learn on their own as they progress through interactive tutorials and coding puzzles, following along to build their own projects. In the first three lessons, students solve simple puzzles to learn the basics, build a 2-player game using the Tynker physics engine, and apply their coding knowledge to STEM subject areas. In the final two lessons, they move on to text coding in JavaScript and Python. All student work is automatically tracked and assessed, , JavaScript and Python.

Out: Leadership Website updates

Week 10

In: www.typing.com 4 minutes

Lesson 2 : Intro to Game Design

Programming 300


 Students will create their very own 2-player game using the Tynker physics engine, which simulates gravity so that a projectile will move in an arc--just like it would in real life! The goal of the game is to use the cannon Actors to launch projectiles at given objects and knock them off the platform. Additionally, students are encouraged to customize their game (specified in Step 8/8 of the tutorial) by adding sound effects, changing the Actor's costumes, or creating more platforms.

Week 11

In: www.typing.com 4 minutes

Lesson 4 : Intro to JavaScript

Programming 300

Introduction

 In this lesson, students will use JavaScript commands and for loops to complete coding puzzles that involve helping special agents Skyla and Nero reach a portal. Additionally, students will review important coding concepts such as comments, for loops, and indentation. As students work through the modules, they will gain a stronger mastery of JavaScript syntax, become better prepared for rigorous computer science.​avaScript and Python.

Out: Leadership Website updates


Week 12

In: www.typing.com 4 minutes

Biome In Tinkercad.com❤️

​Students will work together to design biome terrariums using Tinkercad.com. This lesson is a fun introduction to open-ended, collaborative, and creative problem-solving skills students will use as they learn about the United Nations Sustainable Goal for Life on Land.

Out: Leadership Website updates


Week 13  Tinkercad.com Biome and Code.org Sprite Lab

In: www.typing.com 4 minutes

Biome In Tinkercad,com❤️​Students will work together to design biome terrariums using Tinkercad. This lesson is a fun introduction to open-ended, collaborative, and creative problem-solving skills students will use as they learn about the United Nations Sustainable Goal for Life on Land.

Out: Leadership Website updates


Week 14

In: www.typing.com 4 minutes

Biome In Tinkercad,com❤️

Lesson 3: Making Sprites

ObjectivesStudents will be able to:

Out: Leadership Website updates


Week 15 Catch up week

In: www.typing.com 4 minutes

Biome In Tinkercad,com❤️

Lesson 3: Making Sprites

ObjectivesStudents will be able to:


Out: Leadership Website updates


Week 16 Lesson 9: Lots of Sprites

In: 5 minutes of Typng.com or Nitro Type.

Code.org Lots of Sprites

ObjectivesStudents will be able to:

Create a secret door in tnkercad.com


Week 17 Introduction to Scratch: Take a Walk project

In: Typing.com  for 5 minutes


Welcome to CS First! Today, you're going to use a tool called Scratch to code a character to go for a walk.

Your goal is to explore and learn the basics of Blockly programming.  


Out:  Update your Leadership Website.


Week 18 Scratch Victory Celebration

In Typing.com or NitroType for 5 minutes


Your goal is to create a victory calibration program by using events to trigger new events by using block code in Scratch. 

Starter Project

Out:  Update your leadership website after your neighbor has tried out your program.


Week 19 Scratch Victory Celebration Add On Videos

In Typing.com or NitroType for 5 minutes


Your goal is to create a victory calibration program by using events to trigger new events by using block code in Scratch. 

Choose to add more code options to your program:

The Crowd Cheers

The Stadium Goes Wild

Celebration Dance

Out:  Update your leadership website after your neighbor has tried out your program.



Week 20: Scratch Project: Sports Commentary

In is Typing Practice for 5 minutes.

Your goal is to create a dance, cheerleading, karate, or basketball performance competition. Then write the commentary for each of the competitions by using block code in scratch.

Out: Update your leadership website.



Week 21: Scratch Lesson - Create a two-player racing game in which users control movement with the keyboard.

In is typing for 5 minutes.

Your goal is to create a two player racing game by using blocky code in Scratch. 

play_circle_filled1. Opening the Starter Project

play_circle_filled2. Move the Sprite

play_circle_filled3. Moving More Smoothly with "Repeat Until"

extension4. Add-Ons

assessment5. Reflection

play_circle_filled6. Wrap-Up: A Racing Game

play_circle_filled7. Wrap-Up: Next Steps.


Your out is to update your leadership website.



Week 22:  Scratch Project:  Platform Game

In: Typing.com 5 minutes

 Create and learn about platform games. 

Students, your goal is to program a player sprite to move and jump across platforms by using Blockly code in Scratch.

Out: Update your leadership website. 

Week 23:  Scratch Project 1. Escape Games and Randomness

In:  update your leadership Website

Students, your goal is to create an escape game in which a player must avoid other sprites that move randomly by using Scratch Code. 

Out:  Blooket on Scratch Code.  


Password is Minecraft2

Sign in with your new microsoft365 student account

Create a new world

Press C in the world and start the first tutorial on spawning and making chicken rain. 


Week 25:  Minecraft.EDU  Program Chickens to rain and Mega Jump

In: Typing.com or Nitrotype.com

Your goal is to create a program in Minecraft to spawn chickens by using x,y,z coordinates and block coding.  

Open the Minecraft EDU app on your computer.  

Open a world and press C to make code.

Look for Chicken Rain and Mega Jump

Open the program and follow Mr. Waldau

Out:  Update your leadership Website. 

Week 26:  Minecraft EDU

In: Typing Practice 5 minutes

Your goal is to complete three lessons in  Mincraft.edu by using Blockly code or the Python programming language.  These lesson are:

Flower Trail

Super Digger

Fast Forward

Your out is to update your leadership Website with screenshots of your programming. 


Week 27 Minecraft EDU. Programming with Blockly Or Python code

In: Typing practice of your choice for four minutes.

Your goal is to create a Billboard, Compass Rose with 3 axes,  and program super powers by programming with blocky or Python code. 

Out: Take a screenshot of your projects and paste them in your website.

Week 28: Minecraft Programming:   Builder Wall, Agent Moves, Agent Builder, and Lava Tower

In:  www.Typing.com/student 

Your goal is to create four programs in Microsoft Minecraft Make Code by using Block or Python programming languages.

Our four lessons are; Builder Wall, Agent Moves; Agent Build; and Lava Tower.   You will need to navigate using 3 axes for direction for your agent and use special loop types to complete your projects.  

Out:  Screenshot your projects and add them to your Leadership Website. 

Week 29: Design an Inclusive Play Space and Three lessons in Minecraft Edu.

In: Typing.com 5 minutes

Two Optiions this week:

Go to lessons in Minecraft by pressing C in creative mode.  Try the, Sandstorm, Leaping Salman, and Aquarium.  

Or.

Your goal is to design a elementary playground by using CAD tools in Tinkercad.com.

Out:  Take a screen shot buy clicking; windows, shift, and S.  Drag across the selected area.

Open your Leadership Website

Use, "ctrl V"  to paste in your screenshot.Update anything else that you can in your website such as writings, slide shows, sheets, and anything else related to school.

Week 30: 3D CAD With Physics Marble Run

In: Typing.com 4 minutes.

Quiz on Google Tools.

Objective: Your goal is to design a Marble run in Tinkercad by using slides, supports and enabling physics to test your engineering model. 

Out: Screenshot your project for your Leadership Website.

Week 31:  CAD and Programming Shapes

In: Typing.com or Nitrotype.com

Your goal is to create shapes and placing them in locations by using code blocks in Tinkercad.com.

You will practice intro to shapes, moving shapes, and rotating shapes.  

OUT:  Take a screen shot ( ctrl + shift + windows key) and paste it in your leadership website.